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Each raid fight has a different skill set needed to heal it. Well not so much because they are all basically easy. The only time it becomes somewhat hard, is when your tank is not defensive capped (540 defense) and he gets crit. Lucky for Druids, we have so many ways to burst heal now. Heroics are a joke at the moment. We don't know what they were thinking. But regardless as we stated before, only hard part of these, is finding a tank who is defense capped. As far as healing in heroics, for AOE damage we tend to pop one Wild Growth, and Put a rejuvenation on each person followed by a life bloom that we let tick off, or DPS depending on your gear. For the tank, and huge single target wow gold healing it really is situational. If the tank is low, a quick way of healing is throwing a rejuvenation and swift-mending it. The hot will stay if you have the swift-mend glyph that we went over last post. Re-growth is also huge burst healing spamming it on a tank is one of the most effective ways to heal up a tank. There is a button of Nature's Swiftness Healing Touch, non-specced all the way. Don't forget life-bloom stacking, and re-growth + swift-mend easily 15k of heals no matter what your gear is. And if you are really on top of your game, the group can stay above 80 % for a whole instance. With around 1900 spell power, Wild growth will be ticking for 700 on the first tick. With its mana cost as high as it is, it is only viable on fight. We used to use this spell to stack on top of a tank along with all other hot, but it ends up really hurting your mana! So you should be careful about spamming this spell.
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