I have been wetting my paws in some 3v3 action last night running RMP, priest not paladin, experiencing the ups and downs of the bracket as well as the new rating system about
cheap wow gold. Even though the rating system is completely retarded it was still a pretty fun experince and it was great fun to get back in 3s.
Most teams we have an alright fight against when we are able to keep pressure off and chain some serious CC which is by far the biggest plus of an RMP with a frost mage, double melee is just a nightmare though there has no enough
cheap wow gold. We met a double rogue druid team a few times and they absolutely facerolled our priest and playing so defensively we would never have got a kill off anyway, my only comfort is that DK Paladin X teams must make them cry about
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Arena is incredabily frustrating at the moment not because of losing but because of losing to a paladin who bubbles a 3 second sheep at the start of the game with no pressure on anything. Resilience needs a buff so that people can not run around with PuGable naxx gear and 2shot everything that moves for
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An interesting thing that we have in 3v3 and 2v2 is what me and my partners call Phase 2, this is when either one or two of the players are down and there is a DK / Feral Druid / Pala left, though in 3s is not so much of an issue the games lost in 2s to a DK with himself + 2 pets + risen ally is just retarded. The amount of damage that they can tank / deal is just retarded.
For instance in 2s we faced a Paladin Rogue team and after killing the rogue my mage died at which point I had a 1v1 with a Holy paladin, odear. Every time I opened on him he would HoF my kidney , put judgement ofyoucantmovefaster and just run off, there was absolutely nothing i could do, mabey its just my gear, but pressing 2 buttons and winning is retarded to get
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Talking of gear I did naxx 25 for the first time, yet to do 10, and it was. Fun times. Make resilience better plx.