GUILD WARS GOLD-Skill Effectiveness Originally Published by Ensign
Damage is not simply a matter of the number listed in your skills description or on your weapons about
Guild Wars Gold. Guild Wars is a game that plays out in real time and that time needs to be taken into account when considering what a characters damage output will be. Characters do not use a skill just once to deal damage; they use a skill repeatedly, limited only by two factors. The time it takes to use a skill limits a character to only a set number of skills within a given timeframe. And, over time, the issue of sustainability comes into play about
Guild Wars Gold.
Skills cost energy to use while weapons do not. There is both a time duty and an energy duty that must be paid when using a skill repeatedly while weapons only require the time it takes to swing them about
Guild Wars Gold. The key to maximizing your damage is to make the most of your time and your energy. The following table presents several common weapons and skills - all at maximum damage or the 12 rank in the associated attribute - and displays their burst damage, Damage Per Second, their damage over time, Damage Per Minute, and the energy and time costs a character will pay during that minute about
Guild Wars Gold. The tables are additive so you can add the DPS from a Conjured element to the DPS for a sword to find out what damage a sword buffed by Conjure Fire will do. Or you can add the DPM from Fireball to the DPM from Immolate to find out what damage a character that is going carrying both Fireball and Immolate can pump out in any given minute about
Guild Wars Gold.
Damage per Second is burst damage ¨C it is the amount of damage you will deal with a single attack compared to the amount of time you have to spend initiating the attack. Damage per Minute is sustainable damage ¨C it is the raw amount of damage a skill will deal if you cast it as often as it recycles. he Time Duty and Energy Duty are the amount of time and energy you have to commit to that skill, per minute, to get its maximum effect.