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cheap wow gold---The Lost Art of Crowd Controlby Mike Schramm
The emblems changes are driving traffic back to the Heroics, and I love it -- 5-mans are my favorite thing to do in the game, and there is nothing more fun to me than sitting down with a group and trouncing a Heroic, reeling in all of the gold and loot we can carry. But there is something missing, still, even in these glory days of achievements and Stone Keepers Shards and Emblems of Conquest. Yes, it is crowd control about cheap wow gold. Groups are still gung-ho on AoEing everything in their way, and Blizzard has not shown any indication, even in the design of the new instances, that crowd control is anything they want to keep around. I can not remember the last time I trapped something in a group on my Hunter about cheap wow gold, and I am sure that the last time I did, some Death Knight broke it right open, and Death Grip-ped it back into the group, and then AoEd it down to nothing.
Bornakk actually replies in the thread that we are just being nostalgic for nostalgia is sake, and that even when CC was required, people whined that they needed to have certain classes in their groups. But what class does not have CC these days? Even Shamans got their CC, just as it was not actually needed any more. Crowd control added some semi-serious strategy even to trash fights in instances, and while we originally heard that it would come back at some point, Blizzard certainly seems to be done with it about cheap wow gold.
But we can be patient. The new instances in 3.2 are light to completely empty on trash, so maybe they are waiting for Icecrown to really put our CC skills and coordination to the test. I play a Hunter at endgame currently about cheap wow gold, so I might be biased, but I do love 5-mans, and I do miss the extra coordination and teamwork that a big CC-required pull provided. Hopefully they can find a way to mix that back in without requiring certain specs or classes to be along for the ride.

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