The talent itself further boosts exotic pet DPS by 10%. Even among the exotic pets there is a king for raid DPS, and that is the Devilsaur. The other two Ferocity pets just don't match up. Again, just like with the above mentioned wolves, exotic pets provide a number of extra abilities that in certain situations can be useful. Raid buffs such as lowering the targets armor. Of course because of the new buff system in place with WotLK, these abilities will probably not be needed in a 25 man environment, but for a 10 man raid it's possible that they provide a needed boost.Wow gold Kaufen
Devilsaur. For maximum DPS, this is what you want. Causing 91-123 damage every 10 seconds, as well as increasing its damage output by 3%, and stacking three times. This pet effectively increases cheap wow gold its output by 9% more then any other exotic pet. There's no doubt that the 9% damage buff will stay on the pet either, because of the BM talent Longevity which lowers the cool down on pet abilities. Even if the Devilsaur misses once or twice, they won't suddenly lose their 9% buff.
The only other exotic pet that might be wanted in a 25 man raid is a Worm. A Worm's secondary ability is Acid Spit, which besides dealing a good amount of damage (124-176 every 10 seconds) also applies an armor debuff identical to Sunder Armor. With the introduction of DKs into the tanking scene, as well as feral druids and protection paladins already there, on any boss fight where a warrior is not tanking, the Worm can provide the same Sunder Armor effect while allowing any warriors in the raid to just DPS. Depending on your guild's raid composition, a BM hunter may be asked to specifically bring this pet.
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