In unsurprisingly quick fashion, the Patch 3.2.2 notes went up along with the PTR today, barely two weeks after Patch 3.2 went live. We already knew that this minor patch was on its way, with the special re-tooling of the Onyxia encounter to celebrate the World of Warcrafts fifth Anniversary about
wow gold. What do Paladins get in this minor patch? Expectedly not much, but still more balance fixes brought about by -- wait for it -- Arenas. Alright, admittedly, not everything is caused by Arenas, but the biggest changes are. Let us go through the ones are not borne from Arenas:
Righteous Fury: The bonus threat from Holy spells caused by this talent has been reduced from 90% to 80%.
First of all, Righteous Fury is not a talent but baseline ability, so the patch notes just might be worded weirdly (would not be the first time). Second, the nerf is probably just to bring Paladin tanking threat more in line with other tanks threat generation to get
cheap World of Warcraft Gold. With only a week or so in to Patch 3.2, I am not certain it was too palpable, but the changes to block value and Judgments must have pushed Protection DPS and consequently TPS a little above the threshold about
wow gold.
Seal of Command: This ability now chains to strike up to 2 additional targets when it is triggered by an attack to get
cheap World of Warcraft Gold.
Whoo! An actual buff to Retribution! Who would have thought, right? It is a much needed one, considering how Seal of Command was simply inferior to Seal of Corruption / Vengeance for PvE, particularly with full stacks of the DoT component and Seals of the Pure. The only thing Seal of Command (aka The Seal Formerly Known As Seal Of Blood, or TSFKASB) had was the fact you could pick it up sooner... at the cost of a talent point. So yeah, that kind of sucked.