I am going to stick to mutilate and save up on arena points about
cheap wow gold. Consider they nerfed ambush almost just as much as mutilate a couple of patches ago, I can not see myself playing shadow dance until they make significant improvements to the subtlety tree about
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The true strength of mutilate comes from combo point generation and poison/bleed damage. Our burst damage comes from eviscerates, not mutilates, and I believe we will do just fine against most other classes if you play Litrecola style. You can put out tremendous pressure against heavy armor with 40% slice and dice, rupture and double wound. Mutilate itself does not even dent those classes to get
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One of the biggest problem we have in arena is hunters, and hopefully, the next surprise patch will be on them. With mutilate rogue/arcane mage out of the picture, hunter/paladin should be next and I believe hunter nerfs will boost the rogue class overall arena standing more than actual rogue buffs about
cheap wow gold. Combat specs are extremely underrated in PVP. The toe-to-toe strength of adrenaline rush + blade flurry when used correctly with proper support can wreck serious havoc. Improved sprint gives you an invaluable second root breaker. Improved kick combined with garrote can silence a caster for 5 second at a time while you unload on them with renataki or adrenaline rush to get
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Seal fate combat is the standard combat PVP build. Fist weapon crit helps seal fate immensely. Adrenaline rush with seal fate into a cold blood eviscerate is tremendous burst damage for a spec that lacks it. Improved garrote and deadly throw also greatly reduced a combat rogues vulnerability against mages.