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WOW GOLD-The Future of Druids and More
It is Druids about wow gold. And with abilities being tossed around such as Plague Strike if there is any class that has been quiet in regards to their current representation compared to pre-WotLK, it is completely understandable as to why about wow gold. That is not to say that just like other struggling classes, there are not those that can still perform well in a challenging environment, but the majority of the big-name Druids that were around and so successful before, have seemingly dropped off the face of the earth. Today I sat down with Spoh, one of the few top Druids still around, to discuss the current and future state of the class. Hope you enjoy!
I think druids are moving more towards multi-tree viability as both feral and moonkin are viable specs atm, and more than one spec in said tree being viable too. You have druids who are coming up with hybrid builds that work fine in arena, such as the resto/feral hybrid, dropping tree for charge and other valuable talents. I would say that both feral and moonkin trees are strong, however I feel that moonkin may end up the strongest about wow gold.
Let us talk about Feral in specific for a little bit, how do you feel about the tree? Although shred damage is really high, it requires you to be behind your target. I remember back in s1 when mutilate rogues had the same problem, where teams would just put their backs to a wall or ledge and negated alot of the damage that the class could do. Although I dont think that it works the exact same way for feral druids to get WoW Gold, I will say that most of the burst damage that you encounter with them is the shred damage. So yes, you can limit the amount of burst damage by quite a bit by just putting your back to a wall/ledge and not have to worry about your teammate dropping in a cc to get WoW Gold. A druid can still do damage through bleeds, however most of the damage done will then be damage over time, and in that case, why not just take a DK.

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