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WOW GOLD-Retribution paladin/warlock synergy superior to rogue/ warlock synergy
It is every bit of hammer of justice as effective as kidney shot if there is enough DOTs on the target to prevent dispel. Repentance is a long range blind on a shorter CD that does not share diminishing returns with fear. Blessing of protection/freedom is huge for warlock vs cleave teams, and cleanse coupled with fel hunter actually provides some decent defensive dispels. Even in 3.2. Seal of vengeance does amazing sustained/burst damage, puts up a ton of trash debuffs to cover warlock DOTs, and comes with its own DOT unaffected by the 3.2 resilience change for wow gold.
So much people overreacted on the retribution burst changes, from my experience on PTR it is still one untrinketed hammer of justice and you are out, do not expect rogues to beat retribution paladins any time soon. They can literally stand there with a shield + one hand and flash of light off art of war procs + sacred shield to beat any warrior/rogue, without doing anything else. You should see more healing coming out of retribution paladins in 3.2 arena, and ret/affliction/healer should be one of the top teams. It gives them the damage of a double DPS team and the durability of a double healer team, and you have more flexibility in healer options than warrior/lock or dk/lock as well. The defensive stops ret bring to the table really help priest/shaman about World of Warcraft Gold.
    Fight with some sort of DOT/envenom build may be interesting however. I tried dropping improved eviscerate (and a few points from lethality) for improved poisons/blood spatter. It is interesting in duels against heavy armor for sure, and some Korean rogues already run a similar build in 3.1. It probably will not work with RMP but should be a lot more effective with warlock comps. Deadly poison provides outstanding wound protection against shaman/druid teams, and with the attack power coefficient change, it is serious damage. I may even drop dual wield spec for 10% attack power (especially when using a fast offhand) like 41/0/30 to max out the DOTs.

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