WOW GOLD-Particularly in Regards to the Resilience Changes
My main team at the start was priest/death knight/rogue with Woundman simply because there was not really any other healer option on our server at the time and it turned out to work great and start a huge trend of people running the same or similar comps to get
cheap WoW Gold. Fast forward to season six. I had not done too much arena overall this season in actuality. Ever since transferring to my new server a few months ago though about
wow gold, I have spent time thinking about not only if I continued wanting to participate in arena competitively but also what comp I wanted to play with to get
cheap WoW Gold.
I have been down the whole route of quick and dirty fixes with cleaved and although Ming will claim that "once you go cleaving you can not go back" I tend to disagree. For a change of pace to get
cheap WoW Gold, I wanted to play a comp that would not be completely gimped next patch but one that can possibly stand the test of time like RMP has about
wow gold. Thus, I have begin running death knight/warlock/druid to get
cheap WoW Gold.
Obviously I was not the first ones to be successful with it since both Pandemic and Woah (Another/Inflame/Kae) have run it very successfully about
wow gold, but I must say I have had a lot of fun with it. Although the warlock (and druid for that matter) can basically be "globaled" by a heavy cleave team, it is not only shown a lot of potential but actually enjoyable for me to do timely swaps, CC, splits, and everything else that a simple "TSG" comp really can not ever do. Despite this, however, there has been many a nerd crying how cheese the comp is, and how terrible we are and only win because the setup is overpowered.