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GUILD WARS GOLD-The Ranger is probably the Best Puller in the Game

So what kind of professions do you want in your team? There is no rule of thumb, as it depends on the mission/quest you want to do. First of all, you very rarely need 3 monks in your party for PvE missions. It is often better to have 2 monks and one more offensive or support character about Guild Wars Gold.
There is a prevalent myth that the perfect team is composed of a trinity: elementalists, warriors and monks. Simply put, this is just wrong. The idea is basically formed in lower level missions, where teams of 4 players perform well with a couple of elementalists/warriors, and a monk about Guild Wars Gold. The monk heals, the elementalists deal the damage and the warrior protects the casters and deals consistent damage. In later missions with 6/8 players, this mindset is often extended with 2 monks, 2 warriors, 2 elementalists and something else. Sure, it is a robust core of straightforward professions. However the other 3 professions are often ignored by PuGs. This can be a big mistake. Let us see what they can offer to the party.
One of the basics seems to be warriors are needed to tank. But the armor of a ranger is a lot more suited to tank elemental damage than warriors. And a ranger with Greater Conflagration simply makes a better tank than a warrior. 115 armor against all source of damage? That beats a warrior. Not to forget that a ranger has good defensive stances, and reliable self-healing.
A longbow has a range of 85, the longest range in the game. Good pulling means you will not get the full horde of enemies and have an easier time defeating enemies about Guild Wars Gold. A trapper will have a good time, since the AI of the patrol is predictable. Last but not least, the disruption a ranger can spam is not to be underestimated. So why do not you take 1 warrior and 1 ranger, where the ranger stands a bit more to the back to take any enemies that get past the warrior?
 


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