Though Factions is more PvP-oriented than the other two chapters, the fact is that it will be easier for new players to find help in making builds with only Prophecies skills since it was the only skill set for the first year of Guild Wars, or only Nightfall skills since players were only allowed to use that skill set in the tournament following Nightfalls release.
Hero battles are exclusive to Nightfall. These are matches in which one human player and his three customized AI-controlled henchmen, called Heroes, face off against another team of one human and three Heroes about
Guild wars gold.
The two tribes in Factions, the Kurzicks and the Luxons, each have an area for players to group together into teams of four. Each Alliance Battle randomly groups three of these teams from each side into a cooperative group of twelve, who work together to defeat the opposing group by obtaining more kills and controlling more shrines in the huge arena about
Guild wars gold.
All chapters have access to the six core professions¡ªWarrior, Ranger, Elementalist, Necromancer, Mesmer, and Monk. A player must own Factions to create an Assassin or Ritualist, while only Nightfall owners can create a Dervish or a Paragon.
As stated above in PvP Importance, only Nightfall offers the use of customizable henchmen called Heroes. All chapters allow you to use AI-controlled ¡°henchmen¡± to fill out your group; but Heroes allow you to manually use their skills and edit their builds and attributes, as well as individually assign them positions on the map. Heroes are extremely useful for PvE, and even have their own PvP arenas called Hero Battles, which allow two human players to fight each other using teams of four: one human player and his or her three Heroes.