Have you ever bought wow account? Hard modes are designed to give raiders something extra -- if you've conquered the normal modes of raids like wow account, hard modes are put in there by Blizzard to offer you some extra risk for a corresponding reward. But as they've become more and more routine, some raids are taking on the hard modes even before they've cleared the whole instance, leading up to a night of wiping on early hard modes, and then wiping on later progression. And wiping all night is never good for any raid's morale. Karl, writing over on the wow account, has an interesting set of thoughts about hard modes and just how they work with raiders' morale.
But then again, think about what the mindset is here -- players are throwing themselves on early bosses' hard modes even when they haven't beaten the end bosses yet. It seems like most raids will take any opportunity they get for more loot, no matter how tough it is, and that's what's leading to all of this "glass chewing" Karl is talking about. Even if Blizzard gives players the option to run a normal instance without worrying about hard modes, won't players still just run Heroic anyway, for the better gear?
Of course, this is one of the causes for the way the wow account in patch 3.2 is designed: instead of having both hard and normal modes constrained to one instance, you can run a 10 or 25-man instance in normal mode all the way, leaving the Heroic mode open when you're ready to do some wiping.
It is dangerous to be banned and be careful. You will be a super player at the end but do not put too much attention in it. Everything needs a limit. I hope you will enjoy your time when relaxing.
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