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WOW POWERLEVELING-Coordination Is Practically Not Needed
This will undoubtedly be flamed hard, but in the end, I find it hard to argue against the fact that most of the talent trees we currently play with in WoW, are some of the most well-rounded and intelligently designed in the past 5 years about wow powerleveling. While it is subject to opinion, even if you do not agree with the above statement, if you look at specific talents such as Shadow Form, they just plain and simply have never been as good as they are now.
But of course, there is still one huge problem. In the hands of a skilled player, said talent trees that seemed to lack in viability before about wow powerleveling, could be turned into something that was extremely effective even when considering the original design intentions of the tree. Now, it seems that in the process of reaching the ultimate balanced game, not only can this rarely happen, but Blizzard has overshadowed their own relatively decent design and effort with a couple obvious problems about wow powerleveling. Unfortunately, pushing a couple of classes to the point where what could only previously be accomplished through the abilities of a player to utilize all of a classes skills and talents well about wow powerleveling, can now be done with a pathetic combination of half the skills and fat-fingering the keyboard. All because of how high damage is.
Players that are at a 2000+ rating can now, more than ever, get away with keyboard turning, back peddling, and not using half of the abilities available to them. Coordination is practically not needed. But the thing is, I think that under the surface of all of this, we are again, seeing some very good talents. If the damage problems are put in check, we might actually see it. The question is whether or not this will ever happen due to what Blizzard caters to in their ultimate design plans.

   
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