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GUILDWARS GOLD-Take into most PUGs

The warrior-tank usually just out of my reach, I made sure I stayed as much out of aggro as possible, because as a non-bonded player, you are a vulnerable target. And if the bonder goes down, then the other players usually follow. So I healed the casters usually that were closer to me, and left the tank as much as possible to the primarily healer. As mentioned: when the bonder dies, or the tank or healer for that matter, the whole team is dead pretty soon. Rebirth was not doing much for me; I wanted to find a better skill. Better to keep them alive with another skill supporting it. So after a run or 3-4 is more about Guild Wars Gold.
The idea was nice. More energy is always nice. It turned out to be not up my taste. While it did gave quite nice energy in some fights, during times we were not fighting it proved a burden, the extra ¨C 1regen did not feel good on me. More importantly, it bothered me that I find the energy to conditional about Guild Wars Gold, and not controlled the way I like it. With -3/-4 energy degen it did not feel comfortable on me to count on the tank to do his job and the eles to not trigger aggro, when playing with PUGs about Guild Wars Gold.
I wanted reliable energy that I could take into most PUGs. But even if they do know to keep aggro on the tank, I probably would not have kept the Essence Bond. If the nukers kill the melee attackers, then the energy gained from Essence Bond may suddenly drop as my energy resource while I do not expect it. That could possibly endanger the bonds I am keeping up. That thought made me keep using Blessed Signet and Signet of Devotion whenever possible. The energy gained with Essence Bond did not inspire me to use Mend Condition or Holy Veil more actively then before about Guild Wars Gold.


   
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